The paper examines the role of Polish artillery in a multi-domain battlefield. It uses literature and doctrinal analysis to assess how integration across land, air, sea, space, cyber, and cognitive domains affects artillery effectiveness. Findings show that artillery is increasingly dependent on interoperability, information flow, and systemic resilience. The study highlights new threats and opportunities, including A2/AD development. It concludes that multi-domain integration, rather than firepower alone, determines future combat effectiveness.
The paper presents the Virtual Reality (VR) - Augmented Reality (AR) Simulator Kit designed for Call for Fire (CFF) training within the framework of fire support. It describes the system’s modular architecture, the use of mixed reality, voice control, and Artificial Intelligence (AI) based analysis of standardized CFF communication. Pilot validation confirmed the technical functionality of the solution, as well as its ability to objectively assess procedural correctness and monitor reaction time and error rates. Its main contribution lies in linking immersive training with the broader context of fire support command and control. The originality of the paper consists in integrating VR/AR, AI, and analytical evaluation into a single training ecosystem.
This paper examines the compression of the artillery kill chain in a UAS-saturated battlefield, using the Nagorno-Karabakh conflict (2020) as an empirical case. Based on OSINT analysis, the kill chain is decomposed into measurable phases and their temporal intervals estimated. Results indicate a total duration of 60–120 seconds, making time a dominant tactical constraint. The findings highlight implications for artillery tactics, simulation models, and officer education within Joint Fire Support and Multi-Domain Operations. The study provides a transparent framework linking empirical observations with operational practice.